Dawn of War - Patch 151

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Rev Hellfire
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Dawn of War - Patch 151

Post by Rev Hellfire »

Relic have released a new patch for Dawn of War/Winter Assault.

I've a local mirror of said file below. The following is the changelog
Patch 1.51 Release Notes

General Fixes

* Network lag and stuttering improvements
* Game doesn’t use 100% of processor anymore when alt-tabbed out.

Game Balance Fixes

Global

* Reduced resources for deleting a finished Headquarters, Barracks, and Plasma Generator from 50% to 10%

Space Marines

Tactical Marines

* Decreased health of Tactical Marines from 405 to 390
* Increased cost of Plasma Guns from 40/10 to 40/15
* Reduced Target Finders damage bonus for Heavy Bolters from 50% to 35%
* Reduced Bionics health bonus for Tactical Marines from 35% to 25%
* Reduced armor penetration of Tactical Marine’s Knife versus infantry medium from 70.383 to 60
* Reduced Tactical Marine’s Frag Grenade stun duration from 3.0 seconds to 2.5 seconds

Scout Marines

* Increased health of Scout Marines from 285 to 295
* Reduced armor penetration of Sniper Rifle versus infantry medium from 75 to 50
* Reduced Bionics health bonus for Scout Marines from 35% to 25%

Assault Marines

* Reduced research time of Melta Bombs from 70 seconds to 45 seconds

Chaplain

* Reduced Shout duration from 20 to 15 seconds

Turrets

* Reduced cost of Space Marine Turrets from 110/55 to 100/50

Imperial Guard

Guardsmen

* Increased Guardsmen starting squad from 4 to 5 (squad cost and build time remains unchanged)
* Increased health of Guardsmen from 150 to 160

Commissar

* Increased health regeneration bonus of Commissar by 25%

Basilisk

* Fix – Basilisk’s regular shots don’t expend resources after firing the Earthshaker round
* Reduced damage of Basilisk by 20%

Psyker

* Reduced duration of Curse of the Machine Spirit from 20 seconds to 15 seconds

Chaos

Khorne Berserkers

* Reduced squad cost of Khorne Berserkers from 4 to 3

Rhino

* Reduced support cost of Chaos Rhino from 1 to 0
* Implemented a squad cap of 3 Chaos Rhinos

Orks

Tankbusta

* Reduced Tankbusta Rokkit damage by 10%

Shootaboyz

* Increased Shootaboyz squad train time from 26 seconds to 30 seconds
* Increased damage of Big Shoota weapon by 20%
* Reduced cost of Big Shoota weapon from 40/30 to 40/10

Sluggaboyz


* Increased Sluggaboyz squad train time from 16 seconds to 18 seconds

Eldar

Dark Reaper

* Dark Reapers can no longer fire on the move
* Reduced Dark Reaper damage by 10%

Warp Spider

* Increased armor penetration of Warp Spiders versus heavy high from 25.5 to 32

August 2006

Relic has just released Patch 1.51 for Warhammer 40,000: Dawn of War and Winter Assault. This patch address several game balance issues and introduces some fixes to the online game.


* You must have administrator rights to run this installation. Please login as an administrator and re-run this installation.
* The Patching Tool has verified that your game is already at this version. You do not need to apply this update.
* Please note that save games for versions 1.0 to 1.4 will no longer function after Patch 1.51 has been installed.
* Please note that you will not be able to skip the intro movies the first time you load Dawn of War after installing Patch 1.51
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