Posted: Tue Jan 11, 2011 12:58 pm
I'm seeing double here! Four Blitzkriegers! (or perhaps not but its a good line)
Anyhow, I agree everywhere I think.
Tech Trading: On, it has ever been thus hereabouts, why change.
Leaders: Random civ, default leader (echo echo echo...)
Starting age: Classical with 2.5-3x default points I think is good
Map Size: yeah, standard I think, its been a while since I started a game but I think default standard is 7 players so it won't be too much of a squeeze but won't be waiting too long for "competition" either. I'd couple whatever map we take with low sea level maybe to compensate for smaller map size with extra land. Default temperature/rainfall.
Map type is really the biggest decision. Max was savagely shafted in the first Hightland game with an icebound start but to be honest, somebody will almost definitely be shafted any map we take! I considered myself shafted on suave's game, starting on an ocean locked desert island, that was archipelago. Blitz was shafted in last game... Its part of the glory if you can overcome it!
You could try looking at a fractal with warm temperature in world builder and see if its an improvement? can you set temp in fractal maps?
This is an off the cuff idea, what about Terra? Somebody rolling Portugal might have an unfair advantage, I think in this case we would need to go with a larger map because 8 players on one continent would be ugly!! Just a last minute thought, feel free to ignore.
On victory conditions: I wanted to build UN in last game to propose banning nukes but was afraid that my enemies would somehow contrive to steal victory with a diplomatic win (sort of an Anybody but MD political party), any objections if we turn diplo victory off? Also, domination maybe? I don't want to lose while I can still hold a gun :)
Are we leaving spying on? I think we should but watch out for BB :D
Anyhow, I agree everywhere I think.
Tech Trading: On, it has ever been thus hereabouts, why change.
Leaders: Random civ, default leader (echo echo echo...)
Starting age: Classical with 2.5-3x default points I think is good
Map Size: yeah, standard I think, its been a while since I started a game but I think default standard is 7 players so it won't be too much of a squeeze but won't be waiting too long for "competition" either. I'd couple whatever map we take with low sea level maybe to compensate for smaller map size with extra land. Default temperature/rainfall.
Map type is really the biggest decision. Max was savagely shafted in the first Hightland game with an icebound start but to be honest, somebody will almost definitely be shafted any map we take! I considered myself shafted on suave's game, starting on an ocean locked desert island, that was archipelago. Blitz was shafted in last game... Its part of the glory if you can overcome it!
You could try looking at a fractal with warm temperature in world builder and see if its an improvement? can you set temp in fractal maps?
This is an off the cuff idea, what about Terra? Somebody rolling Portugal might have an unfair advantage, I think in this case we would need to go with a larger map because 8 players on one continent would be ugly!! Just a last minute thought, feel free to ignore.
On victory conditions: I wanted to build UN in last game to propose banning nukes but was afraid that my enemies would somehow contrive to steal victory with a diplomatic win (sort of an Anybody but MD political party), any objections if we turn diplo victory off? Also, domination maybe? I don't want to lose while I can still hold a gun :)
Are we leaving spying on? I think we should but watch out for BB :D