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Re: Hightlight Turns

Posted: Thu Apr 17, 2008 3:49 am
by MoustachioedDictator
the sight of my bombardiers is exceptional, and nobody escapes my gunships. Movement 4, ignore terrain, made for highlands.

Three more turns.

Re: Hightlight Turns

Posted: Thu Apr 17, 2008 8:28 pm
by justice
will take u longer, gunships cant take cities.
4 turns at best i think.
u want me to retire so u can finish game or u wanna wipe out a human instead of ai?

atleast i experianced the free lovin 60's

Re: Hightlight Turns

Posted: Fri Apr 18, 2008 4:07 am
by MoustachioedDictator
They cannot, but tanks can and excepting the unlikely circumstance of a forest growing on the square south of the city, I'll be there in two turns.

I'm not impatient, and can wait two more days for the end, but its up to yourself, if you want to see it through to the bitter end.

Only Nog, I believe, has grimly stood by is civ as it sank beneath the pages of history, and he's done it twice. most prefer to turn aside before the final turn. Some would call it admirable tenacity, I'd call it insufferable obstructionism. To-mate-o, to-mat-o ;D

Posted: Sun Apr 20, 2008 3:07 pm
by justice
insufferable obstructionism it is then.

i was hoping to make it to 1976, my birth year, since, in true matrix form i shall exit this existance to continue the struggle in RL.

Posted: Mon Apr 21, 2008 3:39 am
by MoustachioedDictator
(your last) turn

fingers crossed anyway

Posted: Tue Apr 22, 2008 7:16 am
by justice
farewell cruel world