Tremulous

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Rev Hellfire
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Posts: 2495
Joined: Mon Jun 20, 2005 8:10 pm

Tremulous

Post by Rev Hellfire »

Quake is dead.

There's been a few games developed out of the quake codebases, Warsow been the more well known in these parts. But a more interesting one I feel is Termulous which comes from the Quake3 code.

Here's the summary from the Termulous site.
Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...

Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available.

The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.
I've started a server on games4 (Bug eyed aliens from navan) and you can download the client here.
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